# Niagara System Module- No Effect Type Assigned

**URL:** <https://forums.unrealengine.com/t/niagara-system-module-no-effect-type-assigned/2005577>\
**Category:** Issues and Bug Reporting\
**Tags:** fortnite-creative, unreal-editor-for-fortnite, fortnite\
**Created:** [September 4, 2024, 9:20pm UTC](https://forums.unrealengine.com/t/niagara-system-module-no-effect-type-assigned/2005577 "2024-09-04T21:20:37Z")\
**Posts on this page:** 1\
**Showing post:** 2

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**Author:** ![Jimbohalo10](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/jimbohalo10/32/961440_2.png) [@Jimbohalo10](https://forums.unrealengine.com/u/Jimbohalo10)\
**Post date:** [September 4, 2024, 11:45pm UTC](https://forums.unrealengine.com/t/niagara-system-module-no-effect-type-assigned/2005577/2 "2024-09-04T23:45:46Z")

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hi @mattacreates ,  
This problem occurred in 31.00 (16th August 2024)  
A Community developer supplied a picture of how to fix this in the post

[Double-check all your Niagara VFXs and ensure the “Effect Type” is set](https://forums.unrealengine.com/t/numerous-warnings-caused-by-niagara-assets-used-by-fortnite-occur-when-launching-the-project/1875102/18)

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