Niagara system Mesh reproduction in Contentsample

Hello brs-sebascova,
Thanks for your reply. I’ve watched all the tutorials, but I still don’t know how to create the FX I want. Maybe my description was confusing, so I’ll try to explain it more clearly. I hope you can understand and maybe offer some suggestions — I’d really appreciate it.

The FX I want is similar to mesh reproduction, but with particles flying around randomly. What I’m trying to achieve is: when the FX is placed in the level, I’ll use an object (controlled by tracking from TouchDesigner) to interact with or hit with the FX, and make it happen

It’s my video I explain it: https://youtu.be/fxCinPROQqA

Thanks for your time.