Niagara_random materials for sprite render

Hi, as the topic says is it possible to add ( like 3) different instant materials to a sprite render that applies to particles randomly?
I can think of 2 ways but both are huge and nasty. 1- i cant creat 3 sprite emitters… :neutral_face: 2- I can make a material and change textures randomly buy particle parameter :face_with_diagonal_mouth:
if you guys know a 3rd way please tell me. thanks