# niagara particles getting aliased

**URL:** <https://forums.unrealengine.com/t/niagara-particles-getting-aliased/490752>\
**Category:** Rendering\
**Tags:** aliasing, unreal-engine, Rendering, question\
**Created:** [November 9, 2021, 4:19pm UTC](https://forums.unrealengine.com/t/niagara-particles-getting-aliased/490752 "2021-11-09T16:19:47Z")\
**Posts on this page:** 1\
**Page:** 1

<div class="post-metadata">

**Author:** ![Lucas\_Mondini](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/lucas_mondini/32/88717_2.png) [@Lucas\_Mondini](https://forums.unrealengine.com/u/Lucas_Mondini)\
**Post date:** [November 9, 2021, 4:19pm UTC](https://forums.unrealengine.com/t/niagara-particles-getting-aliased/490752/1 "2021-11-09T16:19:47Z")

</div>

I am having a problem with the niagara particles system, my material is getting with a bad quality when the camera is stopped

![351879-niagara-a.png](https://d3kjluh73b9h9o.cloudfront.net/original/4X/7/7/5/77514fe201628e91c8597bfa904230ce6e9f34c3.png)

but when I move the camera, the image is perfect

 ![351880-niagara-m.png](https://d3kjluh73b9h9o.cloudfront.net/original/4X/f/c/8/fc82f6218558e2e6ffeb85df7e310a2f105a1ab9.png)

I also noticed that the particle in distance is a lot aliased

![351881-image-in-dist.png](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/4/a/24a19f4f6d7af1918750518cd97392bf6d83a5dd.png)

you can see that near by the particles is nice and smooth, but as soon as it get a little distant the quality is getting worst and worst

 ![351882-image-p.png](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/3/6/236298d14eae11d7b44d303c795f5ff60bd27190.png)

I think that is because of the shadow quality, it’s a lot aliased.

Can someone help me with set this less aliased?
