# Niagara particle Trails not rendering correctly in Sequencer 

**URL:** <https://forums.unrealengine.com/t/niagara-particle-trails-not-rendering-correctly-in-sequencer/2316076>\
**Category:** Community & Industry Discussion\
**Tags:** sequence-recording, particle-systems, unreal-engine, Rendering, question\
**Created:** [February 3, 2025, 3:18pm UTC](https://forums.unrealengine.com/t/niagara-particle-trails-not-rendering-correctly-in-sequencer/2316076 "2025-02-03T15:18:26Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![ElderAltair](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@ElderAltair](https://forums.unrealengine.com/u/ElderAltair)\
**Post date:** [February 3, 2025, 3:18pm UTC](https://forums.unrealengine.com/t/niagara-particle-trails-not-rendering-correctly-in-sequencer/2316076/1 "2025-02-03T15:18:26Z")

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Hey!

I’ve been trying to make a short video of some particles with trails and for some reason even though in editor the results are what I expect, the trails go completely bonkers in the sequencer renders. See in pictures.

 ![Niagara_Editor](https://d3kjluh73b9h9o.cloudfront.net/original/4X/1/b/9/1b92974612dd9f8f5625ea5e5e3b0992343e2f99.png)  
 ![Sequencer_Result](https://d3kjluh73b9h9o.cloudfront.net/original/4X/5/1/c/51cdaf03dc1e6dd97b21b7e50c4dfe355b6a81ca.png)

The particle system I set up consists of 6 nodes. 3 of them contain the particles that move in a vortex motion, and the other 3 are just Ribbons created with an Event Handler following the other nodes, respectively.

 ![NiagaraSetUp](https://d3kjluh73b9h9o.cloudfront.net/original/4X/b/5/e/b5e8fda4ce2fec9a5a7571353e69c5659591d48a.png)

I’m new to Niagara so I’m competly stuck and I’d appreciate the help 😭
