In Unreal 5.1, I am not getting any shadow of the 3D Volumetric Fire even though all the necessary cast shadows options are on. Not sure if this is a bug in this version or not.
Is anyone facing the same issue?
In Unreal 5.1, I am not getting any shadow of the 3D Volumetric Fire even though all the necessary cast shadows options are on. Not sure if this is a bug in this version or not.
Is anyone facing the same issue?