# Niagara crashing on play

**URL:** <https://forums.unrealengine.com/t/niagara-crashing-on-play/1174419>\
**Category:** Blueprint\
**Tags:** crashes, particle-system, unreal-engine, question\
**Created:** [May 22, 2023, 7:40am UTC](https://forums.unrealengine.com/t/niagara-crashing-on-play/1174419 "2023-05-22T07:40:23Z")\
**Posts on this page:** 1\
**Showing post:** 4

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**Author:** ![deephal0](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/deephal0/32/703012_2.png) [@deephal0](https://forums.unrealengine.com/u/deephal0)\
**Post date:** [June 12, 2023, 9:32pm UTC](https://forums.unrealengine.com/t/niagara-crashing-on-play/1174419/4 "2023-06-12T21:32:58Z")

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this talks about it and staff mentions that theirs going to be a fix in 5.3 [UE5.2 crash caused by niagara particle system + audio spectrum 'NiagaraDataInterfaceAudio'](https://forums.unrealengine.com/t/ue5-2-crash-caused-by-niagara-particle-system-audio-spectrum-niagaradatainterfaceaudio/1170362)

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