# Nexus 6 – translucent materials have stopped working after update to 4.10

**URL:** <https://forums.unrealengine.com/t/nexus-6-translucent-materials-have-stopped-working-after-update-to-4-10/339369>\
**Category:** Rendering\
**Tags:** translucent, unreal-engine, Android, bug-report, question\
**Created:** [November 22, 2015, 10:13pm UTC](https://forums.unrealengine.com/t/nexus-6-translucent-materials-have-stopped-working-after-update-to-4-10/339369 "2015-11-22T22:13:36Z")\
**Posts on this page:** 9\
**Page:** 1

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**Author:** ![Acrossfy](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Acrossfy](https://forums.unrealengine.com/u/Acrossfy)\
**Post date:** [November 22, 2015, 10:13pm UTC](https://forums.unrealengine.com/t/nexus-6-translucent-materials-have-stopped-working-after-update-to-4-10/339369/1 "2015-11-22T22:13:36Z")

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Hello guys,

after updating the engine from 4.9.2 to 4.10 all translucent materials (no matter it’s for mesh or particles) have stopped working on Nexus 6. But on Samsung Galaxy S6 and Nexus 4 it still works correctly. If I build this project with UE 4.9.2 all translucent materials work correctly on Nexus 6.

 ![67702-img_9899.jpg](https://d3kjluh73b9h9o.cloudfront.net/original/4X/6/1/c/61cd1c350db27b5f67f35c582fd45d8aa6a77b01.jpeg)

 ![67703-0ccf9fac18cab52de7aa5d3cbe8cfc2e.png](https://d3kjluh73b9h9o.cloudfront.net/original/4X/0/c/7/0c79cc06c7cf87ece6169ef09235e29ff6fc2eef.png)

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**Author:** ![anonymous\_user\_e1d71b4a](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_e1d71b4a](https://forums.unrealengine.com/u/anonymous_user_e1d71b4a)\
**Post date:** [November 23, 2015, 10:53am UTC](https://forums.unrealengine.com/t/nexus-6-translucent-materials-have-stopped-working-after-update-to-4-10/339369/2 "2015-11-23T10:53:55Z")

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I’m facing the same behaviour on my Nexus6 too! Really wierd.

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**Author:** ![anonymous\_user\_a08c0bf2](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_a08c0bf2](https://forums.unrealengine.com/u/anonymous_user_a08c0bf2)\
**Post date:** [November 25, 2015, 8:59pm UTC](https://forums.unrealengine.com/t/nexus-6-translucent-materials-have-stopped-working-after-update-to-4-10/339369/3 "2015-11-25T20:59:48Z")

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I haven’t been able to replicate this. I tried a few different ways to try and get this to appear. Which version of Android are you on? Does the translucent statue from a blank template with starter content show up on your device?

Thanks!

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**Author:** ![Acrossfy](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Acrossfy](https://forums.unrealengine.com/u/Acrossfy)\
**Post date:** [November 28, 2015, 5:52pm UTC](https://forums.unrealengine.com/t/nexus-6-translucent-materials-have-stopped-working-after-update-to-4-10/339369/4 "2015-11-28T17:52:39Z")

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Hello ,

thanks for your attention. I tried to launch blank template project with stater content and you can see what I got (see the screenshots below).

It’s the same level from different points of view. Are you trying to replicate this exactly on Nexus 6? On Galaxy S6 it works without artefacts.

> Which version of Android are you on?  
> Android Version – 6.0,  
> Build Number – MRA58N

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**Author:** ![anonymous\_user\_a08c0bf2](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_a08c0bf2](https://forums.unrealengine.com/u/anonymous_user_a08c0bf2)\
**Post date:** [December 1, 2015, 6:31pm UTC](https://forums.unrealengine.com/t/nexus-6-translucent-materials-have-stopped-working-after-update-to-4-10/339369/5 "2015-12-01T18:31:35Z")

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I am on Android version 5.1.1 with the Nexus 6, and on Android version 6.0.0 with the Nexus 6p. I was not able to replicate what you provided within the screenshots.

I would suggest providing me with the project level you originally started having troubles with so I can look at the material closer. If you’d like to keep your project private, please submit the link to me through a private message on the forums.

Thanks!

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**Author:** ![Acrossfy](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Acrossfy](https://forums.unrealengine.com/u/Acrossfy)\
**Post date:** [December 2, 2015, 9:24am UTC](https://forums.unrealengine.com/t/nexus-6-translucent-materials-have-stopped-working-after-update-to-4-10/339369/6 "2015-12-02T09:24:14Z")

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Nexus 6 and Nexus 6p are very different devices. As I mentioned before I was not able ro replicate this on other devices - Nexus 4 and Samsung Galaxy S6.

Can you please update your Nexus 6 to Android 6.0?

> I would suggest providing me with the  
> project level you originally started  
> having troubles  
> I can share the project with you, but it’s very simple and I also have issues with standard blank project.

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**Author:** ![anonymous\_user\_a08c0bf2](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_a08c0bf2](https://forums.unrealengine.com/u/anonymous_user_a08c0bf2)\
**Post date:** [December 2, 2015, 10:25pm UTC](https://forums.unrealengine.com/t/nexus-6-translucent-materials-have-stopped-working-after-update-to-4-10/339369/7 "2015-12-02T22:25:23Z")

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The Nexus 6 has finally been updated and I have tested it. I was still unable to replicate the issue that you’ve ran into. How exactly did you set up your project? Was it for Desktop/Console with quality or was it for Mobile with quality?

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**Author:** ![anonymous\_user\_a08c0bf2](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_a08c0bf2](https://forums.unrealengine.com/u/anonymous_user_a08c0bf2)\
**Post date:** [December 3, 2015, 5:21pm UTC](https://forums.unrealengine.com/t/nexus-6-translucent-materials-have-stopped-working-after-update-to-4-10/339369/8 "2015-12-03T17:21:23Z")

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Thank you for your patience. I have reproduced this issue this morning and have entered UE-24067.

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<div class="post-metadata">

**Author:** ![Acrossfy](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Acrossfy](https://forums.unrealengine.com/u/Acrossfy)\
**Post date:** [January 11, 2016, 10:36pm UTC](https://forums.unrealengine.com/t/nexus-6-translucent-materials-have-stopped-working-after-update-to-4-10/339369/9 "2016-01-11T22:36:54Z")

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Hello ! Any updates?)
