From reading the docs or checking the forum for answer, I couldn’t find what I’m looking for.
I’m interesting in developing a massive RTS game, something that is a mixture of an RTS with infinite world (in the shape of galaxies) and amount of players while having 1st-person capabilities (i.e controlling a tank on the battle field etc.)
Please help me with the following questions:
- Can I use the Engine for a space-to-surface games (similar to: https://www.youtube.com/watch?v=DCzDKj3hjOE)?
- Does infinite world size are supported (dynamically loading/streaming parts as player move around etc.)?
- Can a player have multiple view ports/scene (First Person, Top view like in RTS, galaxy view etc.) seamlessly without long loading time?
- Can I use the networking component (or should I use something like raknet, photon or write my own) to support massive RTS game (multiple backed servers that handle different territories of the word etc.)?