Hey in attempting to make my environment I’ve hit the wall on a bunch of things. I figured I would put my questions out there for anyone who may be able to help me with an answer to any of them.
-
Does anyone know where the project files are located within windows? Mine are getting too large and I’m going to have to relocate them to my external once I find them.
-
Hard to explain this one but… I’m trying to paint material onto a heightmap I imported and control-click doesn’t seem to work at all until I switch between target materials back and forth… then it kicks in and I can paint but there’s a pitch black “fog-of-war” everywhere in that section except where I’m painting and it still paints the whole section first every time with a material I don’t want because the first click does that no matter what for some reason. I can’t paint over that previous material either because once painted it won’t let me. I don’t know if this is a bug in the engine or the way it’s supposed to work and I just don’t understand it. Very confused on this one. (*See attached screenshot for what I mean about the black area.) Also since the painting is confined to set sections of the grid when I go to a new section I need to start the whole process of back-and-forthing with my target materials to get the painting to work again. It’s all excruciating. Surely this isn’t normal!
-
I have my imported heightmap of the terrain I want in the scene but I want to make a larger open world around that area… is there a way I can extend the surrounding area to go much further or at least give the appearance of this? Because right now it’s just a big plot of land with mountains on it, floating in space.
-
Does anyone know of any free video tutorials that would suit someone like me who is a newbie mostly just interested for now in learning how to create and texture environments?
Any help at all would be great.