Newbie question about killing the controlled character.

Hey guys, a question.

If i have a working character/controller with replication enabled, i know i can run the game in server/client mode and already get players seeing each other in the screen.

My question: If i have a variable called HP on these character, and make an attack get the HP to zero, what i should do to kill this character and make him respawn at starting location?


I am new myself, but this is my suggestion: You should be able to destroy the character and spawn a new one at the spawn location. I saw a destroy actor blueprint that will probably work for you.