Newb With no Knowledge

Hi, Im putting a few simple animations in photoshop with the hope of one day getting the game actually made as I currrently know nothing at all about UE4. Its a 2d top down thing and I have the basic ‘coin’ type sprites working fine.
My Players spaceship will have different size exhaust plume animations slow, normal , quick.making teh 3 different animations different ‘lengths’ Would it be better for me to make all the player animations the same size, of doesnt it matter?
Please Educate.
M

are these particle animations?


ps… if these are just animations you might be able to make a ‘blendspace’ for them based on speed, then plug them into your animation BP (state machine)… it would be a bit of work and research but I think it’s do-able…

if it was a particle you would just extend the lifetime by a second or two…