So UE4 will generate banks within the demo level. I tried creating a new project from the wwise UE4 build. When I try to connect the URL to wwise the soundbanks have an error generating.
I am trying to connect the new UE4 project to a new wwise project. I am looking at the DefaultGame file. and I replaces the wwise.options URL with the URL to our new project. Unfortunately I do not know where engine.worldinfo gets it’s URL. I tried replacing it with (ourfilename).(ourfilenameinfo) but it did not work. How would I remedy this?