New water system not working properly with world composition

Faced same problem, ocean water was working fine with new level with no landscape composition but it was not working in my current level where I have mountains stuff. So I deleted OceanWaterBody, WaterMeshActor, and Landscape_WaterBrushManager. Then I went up to my landscape (quite up enough that my landscape was looking little) and then I added ocean water and voila it started working exactly fine.