So, I’m wondering about some things. I will list them down:
First off, I’m planning on making a RPG. It’s my first game in UE4, and these are some of the things I want in the game so far:
Inventory/Equipment system. Equip armor, swords, shield, etc.
Leveling. You get the idea.
Low poly graphics.
And basically, all the other RPG elements.
So, here are my questions.
Should I use blueprints or C++?
Where would I make models and animate them? Blender? In the engine?
How would I get started? Like, basic information.
I don’t really know what to write, but I don’t really know how to get started. The thing I am most worried about, is if I should use blueprints or c++.
Help is really appreciated, and thanks in advance.