Hi, brand new to UE4 looking to see how it compares to unity having used that for many years.
Just starting off with the basics and i’m noticing and odd thing while using the BSP Brushes
The brush temporarily disappears while moving blocking out this is really annoying as I cant see whats causing it.
Does anybody know the reason why it does this in the view port?
Is there any setting I can change the fix this? I have a pretty good setup for 3D but could it have anything to do with my system spec?
I only have it with the brush I’m moving. It may be something to do with your GPU drivers.
In any event, maybe take a look at this:
It’s much easier than using BSPs…
Had another look at it after work today and its seems to get worse if I scale the object up.
Is there a link to email Unreal Support kicking around anywhere?
My PC spec is fairly decent:
AMD Ryzen 7 1700X Eight-Core Processor, 3400 Mhz, 8 Core(s), 16 Logical Processor(s)
AMD Radeon ™ Pro WX 7100 Graphics (ruuning with the latest drivers)
Runs Maya, Unity, Substance, After effect with no issues at all.
Is there a list of supported hardware / minimum requirements that can be foun anywhere for the Unreal Engine?
Id like to find out whats causing the problems. I will also take a look at the link you sent