New Sky/Atmosphere model in 4.24

@SebHillaire

Can you guys please make it so that the AthmosphericLightVector parameter is also available to the vertex side of things?

[SM5] /Engine/Generated/Material.ush(2082,19-70): error X3017: ‘MaterialExpressionAtmosphericLightVector’: cannot implicitly convert from ‘struct FMaterialVertexParameters’ to ‘struct FMaterialPixelParameters’

I’m not sure why, but having to create an actor bp to keep a MPC updated just to make a sun flower kind of follow the sun is pretty tedious when the vector is already there for the pixel shader…