So, i decided to do everything from scratch and it worked. Kinda hehe.
I did played a bit with max simplification error attribute and i kinda got what i wanted to, i play a bit with it some more but for now its great.
What i noticed and what i dont understand how this works is this.
This is what i have set for now, player start being on top of the shape i want it to move.
This whole layout is from ThirdPersonGameMode so i want to remove everything that was prebuilt. As seen i removed everything except this plane underneath my shape.
If i remove that plane i get stuck with this
Even if i remove both NavmeshBoundsVolume and RecastNavMesh andadd new ones i cannot get it to cover my shape. Im really dont understand whats going on. Before removing the plane i could cover top of my shape with NavMesh and move on it, removing the plane removes NavMesh from it and i cannot get it back.