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New Open-World Locomotion System -- room-scale combined with traditional

Hey, I made this locomotion system in UE4. Check it out here more details, it combines artificial locomotion from the controller with room-scale walking around:

https://www.youtube.com/watch?v=-T3o1DWa3O4

You can walk up a spiral staircase without using the controller at all! =)

Great work muchcharles this looks awesome! This opens up a lot options for dungeon crawler games are you gonna share the system?

This is a great idea! I wonder what it would feel like for the first step when the user encounters the spiral staircase. I feel like my instinct would be to take a large step to compensate for the height difference.