NEW NPC Character definition multiplayer bug as cosmetic skin with IKRIG as spawner in A-pose

Please select what you are reporting on:

Creative

What Type of Bug are you experiencing?

Assets

Summary

I created and published an island with the new NPC character definition workflow as shown in the video presentation demo with the village, single player and multiplayer worked fine but after publishing when players login randomly the original npc spawner is visible, the actual character guards spawn in fine its only when a random player spawns in that the spawner shows as a static mesh in A-pose.

Steps to Reproduce

  1. Create a NPC character definition set as guard with cosmetic modifier
  2. Choose Custom for the Cosmetic
  3. Choose your previously setup IK-retargeter
  4. test single player and via group
  5. upload to private island and (not sure if this can be done) have someone spawn in not at the same time?

Expected Result

New NPC character definition spawner should not be visible as a static mesh in A-pose

Observed Result

When another user spawns in at a different time that the original user or group NPC spawner is visible as a character in A-pose.

Platform(s)

Windows UEFN editor to Fortnite Island

Island Code

7450-0296-6889

Additional Notes

https://www.youtube.com/watch?v=XzN2DeXkmnM&t=26s example of how my characters usually appear