how do i define the different materials and textures on the object that i make in bender. how can i add the textures and material to my object that i made on blender to on unreal engine? example i have a cup and i want to change the color inside. also the text on it as well and the color outside. How would i set up so unreal know what setting so i can place the material on the location.
Go through some basic Blender tutorials. You would work in Blender first to get your texture maps set up properly for your mesh and then when you import to UE4 you can edit the material and plug in your textures and make sure it’s applied to the mesh.