what i want to know is, does someone have experience with Steamworks Networking and if it supports IPv6?
In our project we currently use the OnlineSubsystemNull, cause for “testing” it works out great. But in the future we’re planning to use Steamworks and (obviously) there Networking implementation.
I don’t know how it is in other countrys (i’m from Germany) but my ISP doesn’t provide a unique IPv4 address (they are sharing them), only a unique IPv6. Because of that there is no Port Forwarding and we don’t really want to release a dedicated server for our game (only listen server).
So my question as i stated above, do you know if Steamworks supports IPv6? (couldn’t find an answer on the web)
Thanks in advance,