Network control via blueprint and mobile device

Hello everyone,
I am kind of new to Unreal Engine and i want to implement one thing. I have architectural presentation almost ready, and i want to make remote control of it from a mobile device. So basically i will have server side application - presentation with full quality and a mobile device with UMG (i think) controls. You connect to server and control it with different stuff , also you can tilt and shift device to move and look around - which will be translated on to the server - screen.
I wanted to ask if there is something like a template or example to implement that ? I think that should be two different applications as i do not need to see remote screen on mobile device - only controls and connection status.
Also i wanted to ask if that is possible to implement without using C++ - only with blueprints ?
Thanks !