# Network Connection Lost when Pushing Changes or Memory Calculation

**URL:** <https://forums.unrealengine.com/t/network-connection-lost-when-pushing-changes-or-memory-calculation/1781416>\
**Category:** Issues and Bug Reporting\
**Tags:** open, fortnite-creative, unreal-editor-for-fortnite, fortnite\
**Created:** [April 1, 2024, 7:37am UTC](https://forums.unrealengine.com/t/network-connection-lost-when-pushing-changes-or-memory-calculation/1781416 "2024-04-01T07:37:45Z")\
**Posts on this page:** 1\
**Showing post:** 4

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**Author:** ![Gabriellho](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Gabriellho](https://forums.unrealengine.com/u/Gabriellho)\
**Post date:** [November 2, 2025, 12:17pm UTC](https://forums.unrealengine.com/t/network-connection-lost-when-pushing-changes-or-memory-calculation/1781416/4 "2025-11-02T12:17:42Z")

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This workaround worked for me:

> [@Memory Calculation - Editor keeps disconnecting](https://forums.unrealengine.com/t/memory-calculation-editor-keeps-disconnecting/1298808/10):
>
> Start memory calculation as normal. Then the editor logs out. But don’t go to the lobby in FN. Don’t do anything about it. Instead, end the session in the editor above. Because start the session again in the editor. He tries to reconnect and notices that you are logged out in editing mode. Then the game will ask you if you want to leave, then yes…but don’t do anything else. You go briefly into the lobby and then back into the meeting…but everything happens automatically. As soon as you are …

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