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Negative strength of radial force component not work on destructible meshes anymore
Development
World Creation
gravity
,
Destructible-Mesh
,
radial-force
,
question
,
Destructible
,
unreal-engine
,
bug-report
anonymous_user_b9532c9a
(anonymous_user_b9532c9a)
May 17, 2016, 8:57pm
2
Hi Kelheor,
Does this occur in a clean, blank project with no additional content or is it limited to one project?
What steps can I take to reproduce this error on my end?
Can you show me your blueprint and destructible setups?
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