Need to Export Materials as Separate Textures


So I have been given a task of recreating my UE4 scene inside other game engines to see how it works. Problem is, I use the material editor to make complex materials, so it’s not a simple thing of transferring textures and plugging them in. I was wondering if Unreal has any method to create / export a material tree as a texture. Or better yet, if there’s a way to export a model with the textures on it already, that would be even better.

Thank you very much!

Thank you! Didn’t know what it was called. :slight_smile: