Hello and Howdy everyone!
Let me get to the point straight!
Now, before I needed to ask the question, my problem was this;
Ken Masters at the left side is assumingly standing on the ground. Ofcourse the large beam of the Right side Ken shouldn’t go through the ground, so here is what I have done;
As you see, it kind of works. But the line where the ground and beam meets is way too sharp. A friend of mine offered me the Depth Fade solution, but the problem is, my game is pure Paper2D, the ground included. There is no 3D ground that I can use Depth Fade. So I am kind of at a lose here.
Here is my current material setup;
I am a total noob when it comes to materials. So if there is any way to smooth the If Transition, or maybe even a better way, I would really appreciate it! Thank you!