Need some help on a destructable stone golem character

Hey, i’m working on a death animation for a stone golem character and i was wondering how to go about having the stone golem crack and be destroyed once he dies. Since all deaths in the game are animated “execution” style, i was wondering how i should go about to tackle it

Hey there @anonymous_user_b83345911! Welcome back to the forums! From a design standpoint, it shakes down to how your characters are laid out. If you wanted to be extra fancy, you could have some material parameters and crack up the golem the more he’s damaged, then change to an SM/Chaos Destruction object. Bonus points if you match it up with chaos destruction and have it fall apart into actual physical pieces.

If that’s not so feasible, you could still do the cracked material, and just ragdoll it to it’s pieces.