There does not seem to be any official documentation on level streaming yet and the content example level does not offer enough information as to how it works.
I have a fairly large level that is run mostly on dynamic lighting, due to this the FPS is starting to drop quite a bit. Is level streaming something that i could benefit from?. My main problem is that i don’t want to break it up into separate levels, ideally i just want to stream certain parts of this one level. Is this a possibility or do i need to have separate levels to stream?.
For instance, lets say my building has 5 large rooms, could i not just add a level streaming volume for each room and have it stream in and out as needed?.
Any help would be greatly appreciated.