Hi, i bought this stealth pack and the character blueprint is an absolute nightmare. I finally discovered where the movement input is and i added an event node for the gamepad thumbstick but it simply doesnt work.
For some strange reason he uses custom events for everything and then calls one custom event after another in a separate graph.
All im trying to do is make this character move with the gamepad. Can you guys please take a look at what he did and tell me how to make the character move?
You might need to set up some inputs in ‘Project Settings → Input’
Check out some of the template projects and you’ll see the gamepad axis values getting fed directly into the ‘Add Movement Input’ node.
So, important thing here is to take a look inside that ‘Get Forward’ function on the left and make sure that axis values from the gamepad are getting set there. (Or you might be able to set up an Axis Mapping and feed it directly into that ‘Target’ pin on that first Finterp)
Hey. Yeah I had Inputs setup.i ended up using just the float values from the input event nodes and kind if fudging it. But I had to disable keyboard input. It was just setup horribly so I dunno. Thanks for the reply.