# Need help with project packaging to web

**URL:** <https://forums.unrealengine.com/t/need-help-with-project-packaging-to-web/486479>\
**Category:** Platform & Builds\
**Tags:** HTML5, web, unreal-engine, packaging-projects, pixelstreaming, question\
**Created:** [July 21, 2021, 3:29pm UTC](https://forums.unrealengine.com/t/need-help-with-project-packaging-to-web/486479 "2021-07-21T15:29:48Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![samerinteriors](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@samerinteriors](https://forums.unrealengine.com/u/samerinteriors)\
**Post date:** [July 21, 2021, 3:29pm UTC](https://forums.unrealengine.com/t/need-help-with-project-packaging-to-web/486479/1 "2021-07-21T15:29:48Z")

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Hi Guys

please i need your help  
i just finish my virtual art gallery in unreal engine , and stuck in finding the best way for publishing my game/project on website , i have tried the following methods but not efficient enough

1. pixel streaming : expensive … and yet with Horrible Lag
2. Html5 … loosing quality of lighting and textures …it is a real pain
3. Gltf exporter : doesn’t support exporting blueprints  
please i need your help as well any learned lessons for similar project

Thank you

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**Author:** ![Arjun\_S\_Nair](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Arjun\_S\_Nair](https://forums.unrealengine.com/u/Arjun_S_Nair)\
**Post date:** [July 27, 2023, 7:11am UTC](https://forums.unrealengine.com/t/need-help-with-project-packaging-to-web/486479/2 "2023-07-27T07:11:07Z")

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Hi  
Bro did you get this problem solved, I am also looking for the same answer.  
In my project I also have particle system and I don’t know how to export it ☹
