Need help with NPCs not behaving as expected

Alright, I managed to solve this issue on my own. But in case anyone else is experiencing the same problem and is interested in knowing how I fixed it, here’s the solution.

In the Event BeginPlay of the car, simply add the following Node:

  1. Grab an execution point from the car’s mesh.
  2. Type in the option: “Set visibility Based Anim Tick Option”
  3. Select the option: “Always Tick Pose and Refresh Bones”.

That’s it! I hope this helps someone in the future!

Thanks,

Solution