Alright, I managed to solve this issue on my own. But in case anyone else is experiencing the same problem and is interested in knowing how I fixed it, here’s the solution.
In the Event BeginPlay of the car, simply add the following Node:
- Grab an execution point from the car’s mesh.
- Type in the option: “Set visibility Based Anim Tick Option”
- Select the option: “Always Tick Pose and Refresh Bones”.
That’s it! I hope this helps someone in the future!
Thanks,