Need help with Door Opening Blueprint

I’m having issues getting my door to open when I hit the correct amount of enemies. Currently, when I attach a printstring to the end of my Game Manager it prints perfectly fine but when I attach it the end of my bpDoor it doesn’t respond. I have a counter in place that counts how many enemies I kill in place so I just need to know how I can make my door react when I reach 20 enemies killed.