Need help with a PickPocket Blueprint

It’s just a boolean:


I have all my pickpocket blueprints on the player character, but yours are on the npc.

You said:

the number of times you can you can pickpocket this enemy

It should be in the enemy then. Each enemy can track how many times it can be pickpocketed. is that not what you want?

How will i make them communicate?

You never explained how it works in your game. I assumed you call it somehow - what I demonstrated is a blueprint interface - probably the most common and convenient way to do it.