Need help from the community or a dev that specializes in texture streaming and textures in general.

Thank you Mr.Achilleon! I do really enjoy the kindness and class of this community! :slight_smile:

I have 32GB of Ram. A gtx980 with 4GB of Vram and an 8 core processor. I believe that mine is crashing because i work on a 6000x1080p resolution. So the extra Vram needed to run this resolution is missing from my system and not from yours.
I cant think of another logical explanation why it would crash on a high end PC and not on a high end laptop.

In either case there is something clearly wrong here because Unreal shouldnt keep in memory all those textures regardless if it resets after an exit.

I can imagine buying 64GB of RAM soon if i continue to add more artwork

And if any of the Devs is reading this please note that i am creating a 2d game and not the next Skyrim! XD