Need Help for a UE4.26.2 crash Unhandled Exception: EXCEPTION_ACCESS_VIOLATION writing address 0x0000000000000008

Hello,

I have a problem, i modify an event in my gameinstance and i create a new structure, all works well then i stop the editor.

When i try to start the editor now i have this problem (tx link textin attachment)
i put all logs i have in attachment
please help me i work a long time on this project i don’t want to lose it.
Thanks & regards

Before the crash i create a new structure then i create an array of this structure in another structure (i did this before for some structure).
Then i add default entry to this array but i see :

  • The entries that I had put were not taken by the editor
  • When I returned to edit the table the values ​​were at 0
  • So I restart UE4 to see if that fixed the problem and I had the crash

I will try to relaunch my project without this structure to see if my project can be opened.

I isolated the corrupted object, it is indeed my gameinstance. I created a new project and copy paste this game instance inside, when I double click on it I get a crash.

Ok, this was a problem in a function in my gameinstance that use a structure.
I delete structure from my project and i was able to laod it. Then i delete the function in my gameinstance. After that i copy back my structure in my project and i was able to load all of my blueprint and load my game.