# need help fixing this hlod runtime issue

**URL:** <https://forums.unrealengine.com/t/need-help-fixing-this-hlod-runtime-issue/2144987>\
**Category:** Issues and Bug Reporting\
**Tags:** fortnite-creative, unreal-editor-for-fortnite, fortnite\
**Created:** [November 23, 2024, 12:58am UTC](https://forums.unrealengine.com/t/need-help-fixing-this-hlod-runtime-issue/2144987 "2024-11-23T00:58:12Z")\
**Posts on this page:** 20\
**Page:** 1

<div class="post-metadata">

**Author:** ![w14ks](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/w14ks/32/1138361_2.png) [@w14ks](https://forums.unrealengine.com/u/w14ks)\
**Post date:** [November 23, 2024, 12:58am UTC](https://forums.unrealengine.com/t/need-help-fixing-this-hlod-runtime-issue/2144987/1 "2024-11-23T00:58:12Z")

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### Summary

I’ve loaded up my project after not loading it up in awhile now I’ve got runtime hlod issues

### Please select what you are reporting on:

Unreal Editor for Fortnite

### What Type of Bug are you experiencing?

Assets

### Steps to Reproduce

don’t know

### Expected Result

- 

### Observed Result

- 

### Platform(s)

pc windows 11

### Island Code

1434-1383-3645

 ![Screenshot 2024-11-19 214644](https://d3kjluh73b9h9o.cloudfront.net/original/4X/e/1/0/e105e62175b3f9eedd29c5e676ce818dd93edf3c.png)

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<div class="post-metadata">

**Author:** ![Hardcawcanary](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/hardcawcanary/32/906569_2.png) [@Hardcawcanary](https://forums.unrealengine.com/u/Hardcawcanary)\
**Post date:** [November 23, 2024, 3:22am UTC](https://forums.unrealengine.com/t/need-help-fixing-this-hlod-runtime-issue/2144987/2 "2024-11-23T03:22:38Z")

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Hey w14ks,

Maybe all it needs is a rebuild of the HLODs for the new update.

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<div class="post-metadata">

**Author:** ![Hardcawcanary](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/hardcawcanary/32/906569_2.png) [@Hardcawcanary](https://forums.unrealengine.com/u/Hardcawcanary)\
**Post date:** [November 23, 2024, 5:48am UTC](https://forums.unrealengine.com/t/need-help-fixing-this-hlod-runtime-issue/2144987/3 "2024-11-23T05:48:32Z")

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Maybe not… these are the same type of errors from September,

If the rebuild fails, go back through that post and see if you can replicate the fix

> [@All actors have an HLOD issue](https://forums.unrealengine.com/t/all-actors-have-an-hlod-issue/1999714):
>
> Summary Been trying to get HLODS working for awhile I got them working but the water wouldn’t render at all in certain areas so I restarted deleted all HLODS and trying to do hlods again now everything won’t work Please select what you are reporting on: Unreal Editor for Fortnite What Type of Bug are you experiencing? Assets Steps to Reproduce build hlods remove hlods delete old hlod layer make new hlods layer build landscape build hlods Expected Result To be able to work the map Obser…

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<div class="post-metadata">

**Author:** ![w14ks](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/w14ks/32/1138361_2.png) [@w14ks](https://forums.unrealengine.com/u/w14ks)\
**Post date:** [November 24, 2024, 3:06am UTC](https://forums.unrealengine.com/t/need-help-fixing-this-hlod-runtime-issue/2144987/4 "2024-11-24T03:06:15Z")

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I’ve deleted the hlods tried to get in to a session and now it crashes every time I have no idea whats wrong with that project but this is the only one that is this buggy out of all my projects,  
am actually working on a project right now that is way bigger than that and its works perfectly as of now 😔

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<div class="post-metadata">

**Author:** ![Hardcawcanary](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/hardcawcanary/32/906569_2.png) [@Hardcawcanary](https://forums.unrealengine.com/u/Hardcawcanary)\
**Post date:** [November 24, 2024, 8:14am UTC](https://forums.unrealengine.com/t/need-help-fixing-this-hlod-runtime-issue/2144987/5 "2024-11-24T08:14:32Z")

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Its a rough choice… do I spend time fixing an old project or work on my new one…

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<div class="post-metadata">

**Author:** ![w14ks](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/w14ks/32/1138361_2.png) [@w14ks](https://forums.unrealengine.com/u/w14ks)\
**Post date:** [November 24, 2024, 2:03pm UTC](https://forums.unrealengine.com/t/need-help-fixing-this-hlod-runtime-issue/2144987/6 "2024-11-24T14:03:21Z")

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Well if it’s fixable then I would spend time trying to fix it  
I’ve just tried loading up the published version and it crashes every time aswell

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<div class="post-metadata">

**Author:** ![w14ks](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/w14ks/32/1138361_2.png) [@w14ks](https://forums.unrealengine.com/u/w14ks)\
**Post date:** [November 24, 2024, 5:26pm UTC](https://forums.unrealengine.com/t/need-help-fixing-this-hlod-runtime-issue/2144987/7 "2024-11-24T17:26:50Z")

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I have a plan maybe I make a new project duplicate the reload project put it on the new project and see from there and delete all the devices  
Does a duplicated project change the world settings when you set that as the main level?

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<div class="post-metadata">

**Author:** ![Hardcawcanary](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/hardcawcanary/32/906569_2.png) [@Hardcawcanary](https://forums.unrealengine.com/u/Hardcawcanary)\
**Post date:** [November 25, 2024, 7:34am UTC](https://forums.unrealengine.com/t/need-help-fixing-this-hlod-runtime-issue/2144987/8 "2024-11-25T07:34:54Z")

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I Haven’t had much XP with duplicating projects.

Is your new map your working on using the worldpartitionruntimehash also ?

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<div class="post-metadata">

**Author:** ![w14ks](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/w14ks/32/1138361_2.png) [@w14ks](https://forums.unrealengine.com/u/w14ks)\
**Post date:** [November 25, 2024, 4:45pm UTC](https://forums.unrealengine.com/t/need-help-fixing-this-hlod-runtime-issue/2144987/9 "2024-11-25T16:45:43Z")

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No it’s using the simpler one

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<div class="post-metadata">

**Author:** ![Hardcawcanary](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/hardcawcanary/32/906569_2.png) [@Hardcawcanary](https://forums.unrealengine.com/u/Hardcawcanary)\
**Post date:** [November 26, 2024, 3:12am UTC](https://forums.unrealengine.com/t/need-help-fixing-this-hlod-runtime-issue/2144987/10 "2024-11-26T03:12:32Z")

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Possible reason ???

All the references in the World Settings are good ?

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<div class="post-metadata">

**Author:** ![w14ks](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/w14ks/32/1138361_2.png) [@w14ks](https://forums.unrealengine.com/u/w14ks)\
**Post date:** [November 26, 2024, 8:55pm UTC](https://forums.unrealengine.com/t/need-help-fixing-this-hlod-runtime-issue/2144987/12 "2024-11-26T20:55:59Z")

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Nevermind am guessing it’s something on the map that’s messing it all up,  
Even in the editor the FPS is low and it’s lagging,  
It seems all new islands have that new hold thing so it can’t be that

 ![Screenshot 2024-11-26 210050](https://d3kjluh73b9h9o.cloudfront.net/original/4X/5/3/7/5376bde67eb31b2a7bca41131638fc61b78450f0.png)  
they look right?

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<div class="post-metadata">

**Author:** ![Hardcawcanary](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/hardcawcanary/32/906569_2.png) [@Hardcawcanary](https://forums.unrealengine.com/u/Hardcawcanary)\
**Post date:** [November 26, 2024, 11:18pm UTC](https://forums.unrealengine.com/t/need-help-fixing-this-hlod-runtime-issue/2144987/13 "2024-11-26T23:18:54Z")

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No… hmmmm

The HLOD Setups HLOD Layer and the Default HLOD Layer are both empty…

An update must have needed to clear the values for some reason ???

Point them back to your current HLOD Layer

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<div class="post-metadata">

**Author:** ![w14ks](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/w14ks/32/1138361_2.png) [@w14ks](https://forums.unrealengine.com/u/w14ks)\
**Post date:** [November 27, 2024, 6:57pm UTC](https://forums.unrealengine.com/t/need-help-fixing-this-hlod-runtime-issue/2144987/14 "2024-11-27T18:57:47Z")

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No I deleted the HLODS because I thought that might be the issue that’s why there’s non there I’ll start messing around with stuff more on there Friday

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<div class="post-metadata">

**Author:** ![w14ks](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/w14ks/32/1138361_2.png) [@w14ks](https://forums.unrealengine.com/u/w14ks)\
**Post date:** [November 28, 2024, 8:57pm UTC](https://forums.unrealengine.com/t/need-help-fixing-this-hlod-runtime-issue/2144987/15 "2024-11-28T20:57:03Z")

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I had some time I got the island working no longer crashes but its very lagy unfortunately I had to sacrifice a lot of deviceing that made the island work and I deleted the rivers lakes and ocean but now I’m going to restart adding and redoing some stuff that I’ve deleted.  
hope this goes well 🙏

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<div class="post-metadata">

**Author:** ![Hardcawcanary](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/hardcawcanary/32/906569_2.png) [@Hardcawcanary](https://forums.unrealengine.com/u/Hardcawcanary)\
**Post date:** [November 29, 2024, 1:51pm UTC](https://forums.unrealengine.com/t/need-help-fixing-this-hlod-runtime-issue/2144987/16 "2024-11-29T13:51:22Z")

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Good Luck

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<div class="post-metadata">

**Author:** ![w14ks](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/w14ks/32/1138361_2.png) [@w14ks](https://forums.unrealengine.com/u/w14ks)\
**Post date:** [November 30, 2024, 1:11am UTC](https://forums.unrealengine.com/t/need-help-fixing-this-hlod-runtime-issue/2144987/17 "2024-11-30T01:11:09Z")

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well am sure getting blue screened for trying to launch session to Fortnite on the pc doesn’t sound good at all  
just tried launching session on the xbox it works completely fine so there something wrong with my Fortnite or worse 😒

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<div class="post-metadata">

**Author:** ![Hardcawcanary](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/hardcawcanary/32/906569_2.png) [@Hardcawcanary](https://forums.unrealengine.com/u/Hardcawcanary)\
**Post date:** [November 30, 2024, 3:42am UTC](https://forums.unrealengine.com/t/need-help-fixing-this-hlod-runtime-issue/2144987/18 "2024-11-30T03:42:46Z")

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Feels like I get a BSOD on first launch of the day regardless of the project, usually at the Easy Anti Cheat Phase. Second attempt gives no BSOD, but disconnects editor, so I shut down fortnite, third time I get in.

I think UEFN has still got some stability issues, hopefully it will get sorted soon.

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<div class="post-metadata">

**Author:** ![w14ks](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/w14ks/32/1138361_2.png) [@w14ks](https://forums.unrealengine.com/u/w14ks)\
**Post date:** [December 1, 2024, 1:58am UTC](https://forums.unrealengine.com/t/need-help-fixing-this-hlod-runtime-issue/2144987/19 "2024-12-01T01:58:42Z")

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been working on the project everything is fine but for some having a ocean crashes my launched session when I get close to where the ocean is placed do you know how to fix this?

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<div class="post-metadata">

**Author:** ![Hardcawcanary](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/hardcawcanary/32/906569_2.png) [@Hardcawcanary](https://forums.unrealengine.com/u/Hardcawcanary)\
**Post date:** [December 1, 2024, 12:51pm UTC](https://forums.unrealengine.com/t/need-help-fixing-this-hlod-runtime-issue/2144987/20 "2024-12-01T12:51:25Z")

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No, I wonder whats causing that…  
Can you do a pic from UEFN, high in the sky with ocean selected ?

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<div class="post-metadata">

**Author:** ![w14ks](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/w14ks/32/1138361_2.png) [@w14ks](https://forums.unrealengine.com/u/w14ks)\
**Post date:** [December 4, 2024, 12:02am UTC](https://forums.unrealengine.com/t/need-help-fixing-this-hlod-runtime-issue/2144987/21 "2024-12-04T00:02:11Z")

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note I have made a new ocean since and it still crashes not when I get close but whenever I get into a launch session

 ![Screenshot 2024-12-03 234047](https://d3kjluh73b9h9o.cloudfront.net/original/4X/e/1/8/e188fdfa59938aa7f2bd981eb15cdc0a55682c33.jpeg)  
 ![Screenshot 2024-12-03 234116](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/2/a/22a2f2ca5a89d3cec5808f159fe93c98ba712352.png)  
 ![Screenshot 2024-12-03 234143](https://d3kjluh73b9h9o.cloudfront.net/original/4X/b/1/8/b1845df3c17db86dbe3d71fac46c9606a5d7d3aa.png)  
 ![Screenshot 2024-12-03 234207](https://d3kjluh73b9h9o.cloudfront.net/original/4X/0/9/f/09fa5cebc6233bc17420c6c45372e4c47ef05820.png)  
 ![Screenshot 2024-12-03 234216](https://d3kjluh73b9h9o.cloudfront.net/original/4X/d/2/1/d21295721de6e422d488e18cbac53c8ae33dc3ea.png)  
I’ve only touched the generate waves thing because I don’t want big waves and doesn’t affect landscape

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