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Need help creating a blueprint to automate various static meshes via OSC

Hey everyone,

I’ve built a venue within UE4 for the purpose of hosting virtual DJ sets. I am attempting to control the position, color, and on/off settings of the lights within my project, but I don’t know what the best way to go about this would be. I was able to successfully build a blueprint which allows me to receive OSC data from TouchDesigner by following a tutorial, but now I need to find a way to control my lights via this blueprint. Any help would be greatly appreciated!