yep:
Event BeginPlay -> Execute Console Command (command: stat fps)
I believe I read it’s 2x
Yeah android optimization is a topic all to itself - and the reason why I spent time creating two android games before the gearvr came out so I could learn all the android optimization tips that UE4 requires. Epic has plenty of documentation on that though This sample scene will run at 60FPS and will be sure to make you feel better in VR