Need Guidance on GearVR and Unreal 4

yep:
Event BeginPlay -> Execute Console Command (command: stat fps)

I believe I read it’s 2x

Yeah android optimization is a topic all to itself - and the reason why I spent time creating two android games before the gearvr came out so I could learn all the android optimization tips that UE4 requires. Epic has plenty of documentation on that though :wink: This sample scene will run at 60FPS and will be sure to make you feel better in VR :smiley: