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NavMeshBoundsVolume not created on imported FBX model

Is there anything special I need to do to an imported fbx mesh (just a simple cube at this stage) to make a NavMeshBoundsVolume calculate properly?

I have placed a basic UE cube of the same dimensions alongside an imported FBX cube and created a NavMeshBoundsVolume around them. The green RecastNavMesh-Default shows up green (when ‘p’ is pressed) just on the UE cube, and not the fbx cube.

NavMesh2.jpg

yes I have the same problem