NavMesh sets on/off - for different camera views?


I’d like to be able to create Navmesh sets and disable - enable them during game.

Like I have 2 cameras in a single room. One navmesh set for what Camera 1 sees, one navmesh set for what Camera 2 sees.
The sets would be overlapping and each set would define different walkable areas on the same floor for each camera.
Is this possible now?