# Navmesh not appearing in compiled game

**URL:** <https://forums.unrealengine.com/t/navmesh-not-appearing-in-compiled-game/2103266>\
**Category:** AI\
**Tags:** ai-navigation, unreal-engine, navmesh, question\
**Created:** [November 3, 2024, 11:07pm UTC](https://forums.unrealengine.com/t/navmesh-not-appearing-in-compiled-game/2103266 "2024-11-03T23:07:34Z")\
**Posts on this page:** 1\
**Page:** 1

<div class="post-metadata">

**Author:** ![V\_vix](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/v_vix/32/613734_2.png) [@V\_vix](https://forums.unrealengine.com/u/V_vix)\
**Post date:** [November 3, 2024, 11:07pm UTC](https://forums.unrealengine.com/t/navmesh-not-appearing-in-compiled-game/2103266/1 "2024-11-03T23:07:34Z")

</div>

Trying to diagnose issues from [this post](https://forums.unrealengine.com/t/levels-load-sluggishly-after-compiling/2101445/4).

I have built my project, but for some reason, the navigation data for the map just disappears. Here is a screenshot from the compiled game (top) and the editor (bottom) taken from roughly the same location.

 ![image](https://d3kjluh73b9h9o.cloudfront.net/original/4X/a/7/d/a7d568d1ec57ff604bce2a2f1d16ca59c6cefaa2.jpeg)  
 ![image](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/1/f/21fcc3f4b42c3ac1fa3f74017cc38aa1a38b3359.jpeg)
