# NavMesh dynamic/stable setting not saved

**URL:** <https://forums.unrealengine.com/t/navmesh-dynamic-stable-setting-not-saved/339446>\
**Category:** World Creation\
**Tags:** unreal-engine, navmesh, bug-report, question\
**Created:** [November 23, 2015, 4:34pm UTC](https://forums.unrealengine.com/t/navmesh-dynamic-stable-setting-not-saved/339446 "2015-11-23T16:34:40Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![unit23](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/unit23/32/1146013_2.png) [@unit23](https://forums.unrealengine.com/u/unit23)\
**Post date:** [November 23, 2015, 4:34pm UTC](https://forums.unrealengine.com/t/navmesh-dynamic-stable-setting-not-saved/339446/1 "2015-11-23T16:34:40Z")

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Even when i save NavMesh generation set to Stable, the generation loads with the dynamic setting after relaunching the project.

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**Author:** ![anonymous\_user\_b9532c9a](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_b9532c9a](https://forums.unrealengine.com/u/anonymous_user_b9532c9a)\
**Post date:** [November 23, 2015, 6:05pm UTC](https://forums.unrealengine.com/t/navmesh-dynamic-stable-setting-not-saved/339446/2 "2015-11-23T18:05:52Z")

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Hi ,

I was able to reproduce this on my end and have entered a bug report, UE-23762, to be assessed by the development staff.
