I am working on a Hospital for VR but My nav mesh is not working how it is supposed to be.
It spawns in the air but there are no collisions there. I tried restarting UE4 But that did not help.
Is there any location assignments in the blueprints? Specifically if there’s any location assignments on the on tick loop. I was getting what appeared to be collision displacements that were actually a result of different components in the same blueprint not being assigned to location properly.