# Nav Link not working with Detour Crowd Control on Ue5

**URL:** <https://forums.unrealengine.com/t/nav-link-not-working-with-detour-crowd-control-on-ue5/2417663>\
**Category:** AI\
**Tags:** Navigation, detour-crowds, detour-crowd-ai-cont, unreal-engine, Blueprint, question\
**Created:** [March 25, 2025, 11:12pm UTC](https://forums.unrealengine.com/t/nav-link-not-working-with-detour-crowd-control-on-ue5/2417663 "2025-03-25T23:12:55Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Slygear](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Slygear](https://forums.unrealengine.com/u/Slygear)\
**Post date:** [March 25, 2025, 11:12pm UTC](https://forums.unrealengine.com/t/nav-link-not-working-with-detour-crowd-control-on-ue5/2417663/1 "2025-03-25T23:12:55Z")

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Hi, in Ue5, Nav Link does not work when RVOAvoidance is active in AI and player controller is Detour Crowd Control. So the AI jumps but the nav link is not completed, it doesn’t go where it needs to go.
