Nanite Visualization in Movie Render Queue


I was curious if we could render out nanite visualizations in the movie render queue? My hunch is that you could do something similar to what the Matrix city sample has implemented, you could render frames out that way. I cracked open the city sample project and it looks like that is a C++ function that has been written for that functionality. Does anyone know if this is achievable without C++? (I also was not able to view the code when I double clicked on the “Set Nanite Visualization” function)

Thank you!

I would also like to know if this is possible. It doesn’t work with the console command ShowFlag.VisualizeNanite 1