Nanite Tessellation Unreal 5.4. Basic Mesh Dissapears when Enabling Nanite

Not exactly a good news.
6600XT (Adrenalin 24.12.1) Win10, ue5.5.2
Click Enable Tesselation in material > preview mesh (static mesh with enabled Nanite) disappears.
Setting “Tesselation Mode” in Adrenalin Graphics options to “Use application settings” does not help.