# Nanite Performance is Not Better than Overdraw Focused LODs \[TEST RESULTS\]. Epic's Documentation is Dangering Optimization.

**URL:** <https://forums.unrealengine.com/t/nanite-performance-is-not-better-than-overdraw-focused-lods-test-results-epics-documentation-is-dangering-optimization/1263218>\
**Category:** Debugging, Optimization, & Profiling\
**Tags:** unreal-engine, bug-report, Rendering\
**Created:** [August 16, 2023, 7:32pm UTC](https://forums.unrealengine.com/t/nanite-performance-is-not-better-than-overdraw-focused-lods-test-results-epics-documentation-is-dangering-optimization/1263218 "2023-08-16T19:32:57Z")\
**Posts on this page:** 1\
**Showing post:** 6

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**Author:** ![TheKJ](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@TheKJ](https://forums.unrealengine.com/u/TheKJ)\
**Post date:** [August 17, 2023, 7:59pm UTC](https://forums.unrealengine.com/t/nanite-performance-is-not-better-than-overdraw-focused-lods-test-results-epics-documentation-is-dangering-optimization/1263218/6 "2023-08-17T19:59:08Z")

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> [@pezzott1](#):
>
> Just hope you come back to read this some time down the road.

[I’m already down the road](https://forums.unrealengine.com/t/how-do-i-change-my-embarssing-account-summary-on-the-forums/1253885). It’s pretty bumpy due to the 30fps “standard”.

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