Yeah, looks the same on my system.
Maybe it’s just not a good example. It looks like it’s gone through some sort of automated process, and come out the other end not looking so groovy.
I think even if it was a good example, you are way too close.
To be honest, these Nanite meshes are so huge and take so long to download, I haven’t looked into it much.
Tundra rocky ground, for instance. The high res edge
becomes this in Nanite
I think the original image was 8K, and there just isn’t anything to work with.
Where it possibly works a lot better, is with models with a lot of geo, like some stuff you can get on the market place. People are sometimes using geo instead of a normal map now.
Not my cup of tea, but… maybe if you’re into arch viz etc.