Can you show screen about your actor?
But i guess you missunderstod networking
Your server always have authorative rights, so server can do everything and if actor are replicated server will replicate to all client…
Now what you do is simple…
Your transform events are NET MULTICAT events… which means event will run on every client and not on SERVER
Basically you everyhing did right just two things not…
Bravo transform events dont need to be multicast events, close enough if they are normal events (because you call that events on server if i saw right)
Set Replicate and Replicate Movement true in actor which you moving or setting location
If replicate movement is false engine will not replicate transform changes